Sonic Art: Recipes and Reasonings, by Adrian Moore and Dave Moore From the Sound Studios at the University of Sheffield.
Audible Design, by Trevor Wishart Note also the link to sound transformation. For students: this book is in the holdings of the Kingston University library
Audiovisual Correspondances, by Martin Stig Andersen Note also the site in which this post is embedded: designingsound.org
Sound Design in Games As the web site states: ‘An approach to Sound Design in Games based in Design Patterns and assisted by a Deck of Cards, strongly influenced by Acoustic Ecology and subject to the principle that Sound Design in Games benefits from being embedded in the overall Game Design.’
We know that ‘sound design’ has a quite circumscribed meaning within the realm of film, television, and theatre. But I would like to explore a broader application of the term. In doing so, I’ll begin with the caveat that I am by no means attempting to find an ultimate, universally applicable definition. One way to […]